Appearance
Common Equipment and Adventuring Gear
This page lists common nonmagical equipment, adventuring gear, travel supplies, kits, containers, tools, and everyday goods available in Thesalon.
Prices use normal gold, silver, and copper.
| Coin | Value |
|---|---|
| 1 gold piece | 10 silver pieces |
| 1 silver piece | 10 copper pieces |
| 1 gold piece | 100 copper pieces |
Prices are baseline values. Local scarcity, war, weather, faction control, legality, quality, distance from trade routes, and current events may change final costs.
In play, these tables are meant to answer:
- What can a character usually buy?
- What does it normally cost?
- Is it common, specialized, restricted, or rare?
- Does the item need a special note in Thesalon?
Availability Categories
| Availability | Meaning |
|---|---|
| Common | Usually available in villages, towns, markets, temples, docks, caravans, and ordinary shops. |
| Town | Usually available in towns, cities, trade posts, large villages, or specialist stalls. |
| City | Usually available in cities, large ports, major markets, guild districts, or faction hubs. |
| Specialist | Requires a specific artisan, guild, temple, shipwright, alchemist, scholar, or legal vendor. |
| Harbor | Common in ports, shipyards, dock districts, fishing villages, or maritime markets. |
| Restricted | Legal, religious, faction, military, or local permission may be required. |
| Rare | Not normally stocked; requires a special search, patron, commission, faction, or adventure. |
Basic Adventuring Gear
| Item | Cost | Weight | Category | Availability | Notes |
|---|---|---|---|---|---|
| Abacus | 2 gp | 2 lb. | Counting tool | Town | Common among merchants, scribes, tax clerks, and warehouse factors. |
| Acid, vial | 25 gp | 1 lb. | Alchemical gear | Specialist | Often regulated in cities and harbors. |
| Alchemist’s Fire, flask | 50 gp | 1 lb. | Alchemical gear | Specialist | Restricted near docks, granaries, shipyards, and warehouses. |
| Antitoxin, vial | 50 gp | — | Medical supply | Specialist | Usually sold by apothecaries, temples, and alchemists. |
| Backpack | 2 gp | 5 lb. | Container | Common | Standard adventuring container. |
| Ball bearings, bag of 1,000 | 1 gp | 2 lb. | Utility gear | Town | Often sold by tinkers, locksmiths, and hardware stalls. |
| Barrel | 2 gp | 70 lb. | Container | Common | Used for water, ale, salted food, grain, oil, or cargo. |
| Basket | 4 sp | 2 lb. | Container | Common | Common in markets, farms, kitchens, and docks. |
| Bedroll | 1 gp | 7 lb. | Camping gear | Common | Standard travel bedding. |
| Bell | 1 gp | — | Signal item | Common | Used by travelers, temples, ships, shops, and watch posts. |
| Blanket | 5 sp | 3 lb. | Camping gear | Common | Common in homes, inns, caravans, ships, and refugee wards. |
| Block and tackle | 1 gp | 5 lb. | Lifting gear | Town | Common in warehouses, shipyards, mines, and construction sites. |
| Book, blank or common | 25 gp | 5 lb. | Scholar supply | City | Price varies sharply by region, quality, and literacy market. |
| Bottle, glass | 2 gp | 2 lb. | Container | Town | More costly where glass is rare. |
| Bucket | 5 cp | 2 lb. | Container | Common | Common household, shipboard, farm, and temple item. |
| Caltrops, bag of 20 | 1 gp | 2 lb. | Hazard gear | Town | Restricted in some cities and courts. |
| Candle | 1 cp | — | Light source | Common | Common in homes, temples, inns, and shrines. |
| Case, crossbow bolt | 1 gp | 1 lb. | Container | Town | Usually sold with weapon supplies. |
| Case, map or scroll | 1 gp | 1 lb. | Container | Town | Common among messengers, scribes, scholars, pilots, and couriers. |
| Chain, 10 feet | 5 gp | 10 lb. | Restraint / utility | Town | Often regulated in prisons, docks, mines, and shipyards. |
| Chalk, 1 piece | 1 cp | — | Marking tool | Common | Used by travelers, children, builders, teachers, and dungeon explorers. |
| Chest | 5 gp | 25 lb. | Container | Town | Lock not included unless purchased separately. |
| Climber’s Kit | 25 gp | 12 lb. | Exploration gear | Specialist | Common among mountaineers, ruin delvers, sailors, and wall crews. |
| Clothes, common | 5 sp | 3 lb. | Clothing | Common | Everyday durable clothing. |
| Clothes, costume | 5 gp | 4 lb. | Clothing | Town | Used by performers, festivals, disguises, and theater troupes. |
| Clothes, fine | 15 gp | 6 lb. | Clothing | City | Used in courts, noble houses, ceremonies, and formal trade. |
| Clothes, traveler’s | 2 gp | 4 lb. | Clothing | Common | Durable clothing for roads, ships, and weather. |
| Component pouch | 25 gp | 2 lb. | Spellcasting supply | Specialist | Sold by arcane suppliers, temple stores, and trained outfitters. |
| Crowbar | 2 gp | 5 lb. | Tool | Common | Common among laborers, sailors, guards, thieves, and ruin crews. |
| Fishing tackle | 1 gp | 4 lb. | Survival gear | Common | Very common in Marithel and river regions. |
| Flask or tankard | 2 cp | 1 lb. | Container | Common | Common in taverns, camps, ships, and households. |
| Grappling hook | 2 gp | 4 lb. | Exploration gear | Town | Common in ports, forts, ruins, and climbing shops. |
| Hammer | 1 gp | 3 lb. | Tool | Common | Basic work hammer. |
| Hammer, sledge | 2 gp | 10 lb. | Tool | Common | Construction, demolition, mining, and dungeon use. |
| Healer’s Kit | 5 gp | 3 lb. | Medical supply | Town | Common in temples, ships, guard posts, and traveling kits. |
| Holy water, flask | 25 gp | 1 lb. | Religious supply | Temple | Availability depends on temple presence and local rites. |
| Hourglass | 25 gp | 1 lb. | Timekeeping tool | City | Common among scholars, courts, ships, and alchemists. |
| Hunting trap | 5 gp | 25 lb. | Survival / hunting | Town | Restricted in some settled areas. |
| Ink, 1 ounce bottle | 10 gp | — | Scholar supply | Town | Cost varies by quality and region. |
| Ink pen | 2 cp | — | Scholar supply | Common | Reed, quill, or metal nib depending on region. |
| Jug or pitcher | 2 cp | 4 lb. | Container | Common | Common household and tavern item. |
| Ladder, 10 feet | 1 sp | 25 lb. | Utility gear | Common | Often improvised or locally made. |
| Lamp | 5 sp | 1 lb. | Light source | Common | Uses oil. Common in homes, ships, and shrines. |
| Lantern, bullseye | 10 gp | 2 lb. | Light source | Town | Common among guards, pilots, scouts, and investigators. |
| Lantern, hooded | 5 gp | 2 lb. | Light source | Town | Common in cities, ships, roads, and watch posts. |
| Lock | 10 gp | 1 lb. | Security | Town | Better locks cost more. |
| Magnifying glass | 100 gp | — | Specialist tool | City | Common among scholars, jewelers, investigators, and Saltglass artisans. |
| Manacles | 2 gp | 6 lb. | Restraint | Town | Restricted in some freeports and courts. |
| Mirror, steel | 5 gp | 1/2 lb. | Utility / grooming | Town | Used for grooming, signaling, inspection, and exploration. |
| Oil, flask | 1 sp | 1 lb. | Fuel | Common | Lamp oil; vital in harbors, temples, mines, and travel. |
| Paper, 1 sheet | 2 sp | — | Scholar supply | Town | More expensive in remote areas. |
| Parchment, 1 sheet | 1 sp | — | Scholar supply | Town | Common for legal, religious, and durable records. |
| Perfume, vial | 5 gp | — | Luxury good | City | Common in courts, festivals, temples, and noble markets. |
| Pick, miner’s | 2 gp | 10 lb. | Tool | Common | Common in mines, ruins, stonework, and construction. |
| Piton | 5 cp | 1/4 lb. | Climbing gear | Common | Used with hammer and rope. |
| Pole, 10-foot | 5 cp | 7 lb. | Exploration gear | Common | Simple but useful. Often bought locally. |
| Pot, iron | 2 gp | 10 lb. | Cooking gear | Common | Common for camps, ships, kitchens, and caravans. |
| Potion of Healing | 50 gp | 1/2 lb. | Healing item | Specialist | Usually temple, alchemist, or healer stock. |
| Pouch | 5 sp | 1 lb. | Container | Common | Basic belt pouch. |
| Quiver | 1 gp | 1 lb. | Container | Town | Used for arrows or similar ammunition. |
| Ram, portable | 4 gp | 35 lb. | Breaching gear | Town | Often restricted in cities and courts. |
| Rations, 1 day | 5 sp | 2 lb. | Food | Common | Preserved travel food. |
| Robe | 1 gp | 4 lb. | Clothing | Common | Common among scholars, priests, mages, and travelers. |
| Rope, hempen, 50 feet | 1 gp | 10 lb. | Exploration gear | Common | Cheap, common, heavier than silk. |
| Rope, silk, 50 feet | 10 gp | 5 lb. | Exploration gear | City | Expensive, lighter, favored by climbers and scouts. |
| Sack | 1 cp | 1/2 lb. | Container | Common | Cheap cloth or burlap sack. |
| Scale, merchant’s | 5 gp | 3 lb. | Trade tool | Town | Common among traders and warehouses. |
| Sealing wax | 5 sp | — | Writing / legal | Town | Used for letters, contracts, manifests, and temple records. |
| Shovel | 2 gp | 5 lb. | Tool | Common | Common in farms, camps, graves, and construction. |
| Signal whistle | 5 cp | — | Signal item | Common | Common among guards, sailors, guides, and children. |
| Signet ring | 5 gp | — | Identity / legal | Town | Used by houses, guilds, officers, and merchants. |
| Soap | 2 cp | — | Hygiene | Common | Cheap soap; finer soap costs more. |
| Spellbook | 50 gp | 3 lb. | Spellcasting supply | Specialist | Usually sold in cities, schools, temples, and arcane shops. |
| Spikes, iron, 10 | 1 gp | 5 lb. | Exploration gear | Common | Used in climbing, doors, camps, and construction. |
| Spyglass | 1,000 gp | 1 lb. | Optical tool | Specialist | Expensive; common in Saltglass, navies, and major ports. |
| String, 10 feet | 1 cp | — | Utility | Common | Simple cordage. |
| Tent, two-person | 2 gp | 20 lb. | Camping gear | Common | Common in caravans, armies, and travel markets. |
| Tinderbox | 5 sp | 1 lb. | Fire kit | Common | Basic fire-starting kit. |
| Torch | 1 cp | 1 lb. | Light source | Common | Cheap and widely available. |
| Vial | 1 gp | — | Container | Town | Used for alchemy, perfume, medicine, holy water, and ink. |
| Waterskin | 2 sp | 5 lb. full | Container | Common | Essential in deserts, roads, ships, and wilderness. |
| Whetstone | 1 cp | 1 lb. | Maintenance tool | Common | Used for blades and tools. |
Containers and Storage
| Item | Cost | Weight | Category | Availability | Notes |
|---|---|---|---|---|---|
| Amphora | 2 sp | 5 lb. | Liquid container | Common | Common in Suthrane, ports, temples, and wine trade. |
| Belt pouch | 5 sp | 1 lb. | Small container | Common | Same as pouch. |
| Bone scroll tube | 8 sp | 1/2 lb. | Document case | Town | Common in dry regions and temple markets. |
| Bottle, clay | 2 cp | 1 lb. | Container | Common | Cheap alternative to glass. |
| Bottle, glass | 2 gp | 2 lb. | Container | Town | More fragile but useful for alchemy or fine goods. |
| Box, small wooden | 5 sp | 2 lb. | Container | Common | Used for tools, food, or personal goods. |
| Bucket, wooden | 5 cp | 2 lb. | Container | Common | Standard household and shipboard tool. |
| Cargo crate | 1 gp | 15 lb. | Cargo container | Common | Used in warehouses and ships. |
| Chest, plain | 5 gp | 25 lb. | Storage | Town | Lock not included. |
| Chest, reinforced | 15 gp | 40 lb. | Storage | Town | Often used by merchants and travelers. |
| Clay jar | 3 cp | 1 lb. | Container | Common | Food, oil, medicine, or household storage. |
| Coin purse | 5 sp | — | Small container | Common | Smaller pouch for coin. |
| Document satchel | 2 gp | 2 lb. | Document container | Town | Common among couriers, clerks, and advocates. |
| Dry tube, waxed | 2 gp | 1 lb. | Waterproof document case | Harbor | Used by sailors, pilots, scouts, and messengers. |
| Flask | 2 cp | 1 lb. | Liquid container | Common | Standard drinking or small liquid container. |
| Grain sack | 1 cp | 1/2 lb. | Bulk container | Common | Cheap cloth or burlap sack. |
| Lockbox | 10 gp | 10 lb. | Secure container | Town | May require separate lock depending on quality. |
| Map case, leather | 1 gp | 1 lb. | Document container | Town | Standard map or scroll case. |
| Map case, waterproof | 5 gp | 1 lb. | Waterproof document case | Harbor | Common among Maritheli pilots and ship captains. |
| Oilskin packet | 5 sp | — | Waterproof wrap | Harbor | Protects papers, food, or small items from damp. |
| Pouch, hidden | 2 gp | — | Concealed container | Town | Restricted in some courts; common among travelers. |
| Rope basket | 6 sp | 3 lb. | Cargo container | Harbor | Used on ships and docks. |
| Sailcloth duffel | 2 gp | 3 lb. | Travel bag | Harbor | Durable soft container for shipboard travel. |
| Scroll case, brass | 5 gp | 1 lb. | Document case | City | Favored by scholars, courts, and wealthy travelers. |
| Strongbox | 25 gp | 20 lb. | Secure container | City | Often used for coin, contracts, and valuables. |
| Waxed backpack cover | 8 sp | — | Weather protection | Town | Protects gear from rain and spray. |
| Waterproof satchel | 8 gp | 2 lb. | Waterproof container | Harbor | Common in ports, riverlands, and wet climates. |
| Wine skin | 2 sp | 5 lb. full | Liquid container | Common | Same general use as waterskin. |
| Wooden trunk | 2 gp | 20 lb. | Storage | Common | Common household and travel storage. |
Light, Fire, and Fuel
| Item | Cost | Weight | Category | Availability | Notes |
|---|---|---|---|---|---|
| Candle | 1 cp | — | Light source | Common | Basic indoor light. |
| Firewood, bundle | 1 cp | 20 lb. | Fuel | Common | More expensive in deserts, ships, and cities. |
| Flint and steel | 5 sp | — | Fire kit | Common | Alternative to tinderbox. |
| Lamp | 5 sp | 1 lb. | Light source | Common | Requires oil. |
| Lantern, bullseye | 10 gp | 2 lb. | Directional light | Town | Useful for watch work and signaling. |
| Lantern, hooded | 5 gp | 2 lb. | Controlled light | Town | Can be shuttered. |
| Lantern oil, flask | 1 sp | 1 lb. | Fuel | Common | Important in mines, ships, and cities. |
| Lamp wick bundle | 1 sp | — | Lamp supply | Common | Replacement wicks. |
| Pitch torch | 2 cp | 1 lb. | Light source | Common | Longer-burning local torch variant. |
| Signal lantern, simple | 8 gp | 2 lb. | Signal item | Harbor | Used by docks, ships, watch posts, and caravans. |
| Signal lantern, colored glass | 15 gp | 2 lb. | Signal item | Harbor | Common in Marithel, Stormgate, and lighthouse markets. |
| Storm lantern | 12 gp | 3 lb. | Weatherproof light | Harbor | Useful in rain, wind, and shipboard conditions. |
| Tinderbox | 5 sp | 1 lb. | Fire kit | Common | Basic adventuring fire kit. |
| Torch | 1 cp | 1 lb. | Light source | Common | Cheap, smoky, and obvious. |
| Waxed candle, long-burning | 5 cp | — | Light source | Town | Favored by temples, scribes, and travelers. |
Food, Drink, and Water
| Item | Cost | Weight | Category | Availability | Notes |
|---|---|---|---|---|---|
| Ale, gallon | 2 sp | 8 lb. | Drink | Common | Common tavern and household drink. |
| Ale, mug | 4 cp | — | Drink | Common | Standard tavern serving. |
| Bread loaf | 2 cp | 1 lb. | Food | Common | Price rises sharply during shortages. |
| Cheese wedge | 1 sp | 1 lb. | Food | Common | Travel-stable food. |
| Dried beans, 1 day | 1 sp | 2 lb. | Food | Common | Common road and ship food. |
| Dried fish, 1 day | 2 sp | 1 lb. | Food | Harbor | Common in Marithel and coastal regions. |
| Dried fruit, 1 day | 3 sp | 1 lb. | Food | Town | More expensive than grain-based rations. |
| Fresh water, waterskin fill | 1 cp | 5 lb. full | Water | Common | May cost more in arid regions or during siege. |
| Hardtack, 1 day | 2 sp | 1 lb. | Ship ration | Harbor | Common shipboard food. |
| Meat chunk, common | 3 sp | 1 lb. | Food | Common | Fresh meat; preservation costs more. |
| Preserved meat, 1 day | 5 sp | 1 lb. | Travel food | Town | Similar to rations; salt, smoke, or drying. |
| Rations, 1 day | 5 sp | 2 lb. | Travel food | Common | Standard preserved adventuring food. |
| Rations, 7 days | 35 sp | 14 lb. | Travel food | Common | Bulk purchase. |
| Salt, 1 pound | 5 cp | 1 lb. | Food preservative | Common | Essential for preservation and trade. |
| Ship biscuit, 1 day | 1 sp | 1 lb. | Ship ration | Harbor | Cheap, durable, unpleasant. |
| Soup or stew, common bowl | 3 cp | — | Meal | Common | Common street or tavern food. |
| Tea leaves, common, 1 week | 5 sp | — | Drink | Town | Quality varies widely. |
| Trail mix, 1 day | 3 sp | 1 lb. | Travel food | Town | Nuts, dried fruit, seed, or regional equivalent. |
| Wine, common pitcher | 2 sp | 6 lb. | Drink | Common | Local quality. |
| Wine, fine bottle | 10 gp | 3 lb. | Luxury drink | City | Status good and gift item. |
Camping and Travel Gear
| Item | Cost | Weight | Category | Availability | Notes |
|---|---|---|---|---|---|
| Bedroll | 1 gp | 7 lb. | Camping gear | Common | Standard sleeping roll. |
| Blanket | 5 sp | 3 lb. | Camping gear | Common | Useful in inns, ships, roads, and camps. |
| Canvas tarp | 1 gp | 8 lb. | Camp cover | Common | Shelter, cargo cover, ground cover. |
| Cook pot, iron | 2 gp | 10 lb. | Cooking gear | Common | Durable camp cooking item. |
| Cooking utensils, simple | 5 sp | 2 lb. | Cooking gear | Common | Spoon, fork, small knife, ladle, or local equivalent. |
| Firewood bundle | 1 cp | 20 lb. | Fuel | Common | Cost varies by region. |
| Folding stool | 5 sp | 3 lb. | Camp furniture | Town | Common among merchants, officers, and older travelers. |
| Ground cloth, waxed | 8 sp | 3 lb. | Camp gear | Town | Keeps bedroll and supplies dry. |
| Hammock | 1 gp | 3 lb. | Sleeping gear | Harbor | Common aboard ships and in wet climates. |
| Mess kit | 2 sp | 1 lb. | Eating gear | Common | Simple plate, cup, and utensil set. |
| Mosquito netting | 1 gp | 1 lb. | Camp gear | Town | Useful in wetlands, riverlands, and warm coasts. |
| Pack saddle | 5 gp | 15 lb. | Travel gear | Town | For pack animals. |
| Rain cloak, waxed | 1 gp | 3 lb. | Clothing | Town | Common in Marithel, Ilyr, and wet regions. |
| Rope, hempen, 50 feet | 1 gp | 10 lb. | Travel gear | Common | Essential travel gear. |
| Sleeping mat | 5 sp | 3 lb. | Sleeping gear | Common | Cheaper alternative to bedroll. |
| Tent, one-person | 1 gp | 10 lb. | Camping gear | Town | Smaller version of a travel tent. |
| Tent, two-person | 2 gp | 20 lb. | Camping gear | Common | Standard travel tent. |
| Tent, pavilion | 20 gp | 80 lb. | Camp shelter | City | Used by merchants, nobles, officers, and festivals. |
| Travel kettle | 1 gp | 3 lb. | Cooking gear | Common | Common in caravans and ship galleys. |
| Walking stick | 1 cp | 2 lb. | Travel gear | Common | Often free if gathered locally. |
| Waterskin | 2 sp | 5 lb. full | Travel gear | Common | Essential travel item. |
| Winter blanket | 1 gp | 5 lb. | Cold weather gear | Town | Common in Veyrskold and cold routes. |
Climbing, Dungeoneering, and Exploration Gear
| Item | Cost | Weight | Category | Availability | Notes |
|---|---|---|---|---|---|
| Block and tackle | 1 gp | 5 lb. | Lifting gear | Town | Useful for hauling loads. |
| Chalk, 10 pieces | 1 sp | — | Marking gear | Common | Useful for routes, marks, and signals. |
| Climber’s Kit | 25 gp | 12 lb. | Climbing gear | Specialist | Harness, pitons, boot tips, and related gear. |
| Crowbar | 2 gp | 5 lb. | Breaching gear | Common | Common and useful. |
| Grappling hook | 2 gp | 4 lb. | Climbing gear | Town | Used with rope. |
| Hammer | 1 gp | 3 lb. | Tool | Common | Used with pitons and spikes. |
| Ladder, 10 feet | 1 sp | 25 lb. | Access gear | Common | Bulky but cheap. |
| Mirror, steel | 5 gp | 1/2 lb. | Exploration gear | Town | Used for looking around corners and signaling. |
| Pick, miner’s | 2 gp | 10 lb. | Digging gear | Common | Heavy exploration tool. |
| Piton | 5 cp | 1/4 lb. | Climbing gear | Common | Used with rope and hammer. |
| Pole, 10-foot | 5 cp | 7 lb. | Exploration gear | Common | Classic trap-checking tool. |
| Portable ram | 4 gp | 35 lb. | Breaching gear | Town | Restricted in some settlements. |
| Rope ladder, 20 feet | 5 gp | 12 lb. | Climbing gear | Town | Common among sailors and ruin delvers. |
| Rope, hempen, 50 feet | 1 gp | 10 lb. | Climbing gear | Common | Standard rope. |
| Rope, silk, 50 feet | 10 gp | 5 lb. | Climbing gear | City | Lighter and more expensive. |
| Shovel | 2 gp | 5 lb. | Digging gear | Common | Common. |
| Sledgehammer | 2 gp | 10 lb. | Breaching gear | Common | Loud, heavy, effective. |
| Spikes, iron, 10 | 1 gp | 5 lb. | Exploration gear | Common | Useful for doors, climbing, and anchoring. |
| Survey cord, marked, 100 feet | 2 gp | 2 lb. | Mapping gear | Town | Used by explorers, builders, and cartographers. |
| Wax marker | 2 cp | — | Marking gear | Town | Marks stone, wood, or metal better than chalk in damp places. |
Writing, Records, and Scholar Supplies
| Item | Cost | Weight | Category | Availability | Notes |
|---|---|---|---|---|---|
| Book, blank | 25 gp | 5 lb. | Scholar supply | City | Expensive and valuable. |
| Book, common printed or copied | 25 gp | 5 lb. | Scholar supply | City | Subject and rarity change price. |
| Charcoal stick | 1 cp | — | Writing supply | Common | Cheap writing and sketching tool. |
| Clipboard board | 5 sp | 1 lb. | Writing support | Town | Common among clerks and inspectors. |
| Copying chalks, colored | 5 sp | — | Scholar supply | Town | Used by teachers, mapmakers, and builders. |
| Ink, black, 1 ounce | 10 gp | — | Writing supply | Town | Standard formal ink. |
| Ink, colored, 1 ounce | 15 gp | — | Writing supply | City | Used by scribes, maps, temples, and contracts. |
| Ink pen | 2 cp | — | Writing supply | Common | Quill, reed, or metal nib. |
| Ledger, simple | 5 gp | 3 lb. | Record book | Town | Common among merchants and clerks. |
| Map charcoal set | 2 sp | — | Mapping supply | Common | Field sketching kit. |
| Map case | 1 gp | 1 lb. | Document storage | Town | Protects maps and scrolls. |
| Map case, waterproof | 5 gp | 1 lb. | Document storage | Harbor | Common among pilots, couriers, and sailors. |
| Paper, 1 sheet | 2 sp | — | Writing supply | Town | Common in towns and cities. |
| Parchment, 1 sheet | 1 sp | — | Writing supply | Town | Durable, common for records. |
| Sealing wax | 5 sp | — | Legal / writing | Town | Used for letters and documents. |
| Signet ring | 5 gp | — | Legal / identity | Town | Personal, house, guild, or office mark. |
| Slate and chalk | 1 gp | 2 lb. | Scholar supply | Town | Reusable writing surface. |
| Spellbook | 50 gp | 3 lb. | Arcane supply | Specialist | Used by wizards and magical scholars. |
| Scroll case | 1 gp | 1 lb. | Document storage | Town | Standard scroll protection. |
| Scribe’s sand | 1 sp | — | Writing supply | Town | Used to dry ink. |
| Wax tablet | 5 sp | 1 lb. | Writing supply | Town | Reusable notes. |
| Waterproof ink, small bottle | 25 gp | — | Specialist writing | Harbor | Favored by pilots, sea courts, and explorers. |
Religious and Ritual Supplies
| Item | Cost | Weight | Category | Availability | Notes |
|---|---|---|---|---|---|
| Alms bowl | 5 cp | 1 lb. | Religious supply | Common | Used by temples, pilgrims, and mendicants. |
| Blessed candle | 1 sp | — | Religious supply | Temple | Minor devotional item. |
| Burial cloth, simple | 5 sp | 2 lb. | Funeral supply | Common | Used in many rites. |
| Burial cord | 1 sp | — | Funeral supply | Temple | Used to mark name, family, or rite. |
| Censer | 5 gp | 2 lb. | Ritual tool | Temple | Used for incense rites. |
| Funeral bell, small | 1 gp | — | Ritual tool | Temple | Common in Morvane and maritime rites. |
| Holy symbol, amulet | 5 gp | 1 lb. | Religious focus | Town | Standard divine focus. |
| Holy symbol, emblem | 5 gp | — | Religious focus | Town | Worn, stamped, or attached to shield or clothing. |
| Holy symbol, reliquary | 5 gp | 2 lb. | Religious focus | Temple | May cost more if ornate. |
| Holy water, flask | 25 gp | 1 lb. | Blessed item | Temple | Temple-made and often controlled. |
| Incense, 1 block | 1 sp | — | Ritual supply | Temple | Quality varies widely. |
| Incense, fine, 1 block | 1 gp | — | Ritual supply | City | Used in formal rites. |
| Mourning ribbon | 1 cp | — | Ritual supply | Common | Color and use vary by region. |
| Oil, anointing, vial | 1 gp | — | Ritual supply | Temple | Used in healing, oath, birth, death, and blessing rites. |
| Pilgrim badge, common | 5 cp | — | Religious marker | Temple | Marks shrine, route, or vow. |
| Prayer beads | 1 gp | — | Devotional item | Common | Common across many traditions. |
| Prayer book, common | 10 gp | 2 lb. | Religious text | Town | Local liturgy or devotional text. |
| Prayer strip bundle | 5 cp | — | Devotional item | Temple | Used at shrines and memorials. |
| Sacred chalk | 5 sp | — | Ritual marking | Temple | Used for circles, thresholds, and blessings. |
| Shrine offering, modest | 1 sp | — | Offering | Common | Typical small offering. |
| Shrine offering, poor | 1 cp | — | Offering | Common | Accepted at most local shrines. |
| Shrine offering, generous | 1 gp | — | Offering | Common | Larger personal offering. |
| Temple token, local | 1 sp | — | Religious marker | Temple | Proves minor donation, hostel use, or rite attendance. |
Arcane, Druidic, and Esoteric Supplies
| Item | Cost | Weight | Category | Availability | Notes |
|---|---|---|---|---|---|
| Arcane focus, crystal | 10 gp | 1 lb. | Spellcasting focus | Specialist | Common in arcane shops and scholar districts. |
| Arcane focus, orb | 20 gp | 3 lb. | Spellcasting focus | Specialist | Larger, more expensive focus. |
| Arcane focus, rod | 10 gp | 2 lb. | Spellcasting focus | Specialist | Common among formal casters. |
| Arcane focus, staff | 5 gp | 4 lb. | Spellcasting focus | Specialist | Simple and practical. |
| Arcane focus, wand | 10 gp | 1 lb. | Spellcasting focus | Specialist | Common among wizards and warlocks. |
| Component pouch | 25 gp | 2 lb. | Spellcasting supply | Specialist | Standard pouch for material components without listed cost. |
| Druidic focus, sprig of mistletoe | 1 gp | — | Spellcasting focus | Specialist | Common in druidic or woodland markets. |
| Druidic focus, totem | 1 gp | — | Spellcasting focus | Specialist | Local animal, plant, or spirit symbol. |
| Druidic focus, wooden staff | 5 gp | 4 lb. | Spellcasting focus | Specialist | Practical and common. |
| Druidic focus, yew wand | 10 gp | 1 lb. | Spellcasting focus | Specialist | More refined focus. |
| Ritual chalk, arcane | 1 gp | — | Arcane supply | Specialist | Used for circles, marks, and diagrams. |
| Salt, purified, 1 pound | 1 gp | 1 lb. | Ritual supply | Specialist | Used in wards, rites, and alchemy. |
| Silver dust, pinch | 5 gp | — | Ritual supply | Specialist | Price varies by market. |
| Spell component packet, common | 5 gp | — | Spell supply | Specialist | Generic low-value components; does not replace costly components. |
| Star chart, common | 10 gp | 1 lb. | Scholar / arcane | City | Used by navigators and scholars. |
| Wax seal, arcane blank | 2 gp | — | Arcane / legal | Specialist | Used for magical correspondence or sealing. |
Alchemical, Medical, and Hazard Supplies
| Item | Cost | Weight | Category | Availability | Notes |
|---|---|---|---|---|---|
| Acid, vial | 25 gp | 1 lb. | Alchemical hazard | Specialist | Often restricted. |
| Alchemist’s Fire, flask | 50 gp | 1 lb. | Alchemical hazard | Specialist | Restricted near ships and city stores. |
| Antitoxin, vial | 50 gp | — | Medical supply | Specialist | Used against poison. |
| Bandage roll | 5 cp | — | Medical supply | Common | Basic wound care. |
| Burn salve, small jar | 5 sp | — | Medical supply | Town | Common around forges and shipyards. |
| Disinfecting spirits, flask | 1 gp | 1 lb. | Medical supply | Town | Quality varies. |
| Healer’s Kit | 5 gp | 3 lb. | Medical kit | Town | Standard field kit. |
| Leeches, jar | 1 sp | 1 lb. | Medical supply | Town | Used by some healers; regionally variable. |
| Poultice packet | 1 sp | — | Medical supply | Common | Minor wound treatment. |
| Potion of Healing | 50 gp | 1/2 lb. | Magical healing | Specialist | Usually controlled by healers, temples, or alchemists. |
| Quarantine mask, cloth | 5 sp | — | Medical gear | Town | Common during illness outbreaks. |
| Smoke powder, signal grade | 5 gp | 1 lb. | Signal / alchemical | Specialist | Not explosive-grade; used for smoke signals. |
| Smelling salts | 1 gp | — | Medical supply | Town | Common among healers and nobles. |
| Splint kit | 5 sp | 2 lb. | Medical supply | Common | Common among field healers. |
| Stitching kit | 1 gp | — | Medical supply | Town | Needle, thread, small clamps. |
| Tonic, common | 5 sp | — | Medical supply | Town | Nonmagical remedy; effects depend on healer. |
| Venom jar, empty | 2 gp | — | Alchemical container | Specialist | Regulated in many regions. |
Locks, Security, and Restraints
| Item | Cost | Weight | Category | Availability | Notes |
|---|---|---|---|---|---|
| Bell trip-line kit | 1 gp | 1 lb. | Alarm | Town | Simple camp or doorway alarm. |
| Chain, 10 feet | 5 gp | 10 lb. | Restraint / utility | Town | Legal scrutiny varies. |
| Door wedge | 1 cp | — | Security | Common | Simple wood wedge. |
| Lock, simple | 10 gp | 1 lb. | Security | Town | Standard lock. |
| Lock, fine | 50 gp | 1 lb. | Security | City | Better quality; often custom-made. |
| Lock, poor | 2 gp | 1 lb. | Security | Common | Cheap and easy to break. |
| Manacles | 2 gp | 6 lb. | Restraint | Town | Restricted in some freeports. |
| Manacles, fine | 25 gp | 6 lb. | Restraint | City | Better lock and workmanship. |
| Padlock chain set | 8 gp | 12 lb. | Security | Town | Chain with lock included. |
| Portable door bar | 2 gp | 5 lb. | Security | Town | Used by travelers, guards, and inns. |
| Rope cuffs | 1 sp | — | Restraint | Common | Improvised or simple restraint. |
| Sealed evidence bag | 5 sp | — | Legal container | Town | Used by courts and watch officers. |
| Wax tamper seal kit | 2 gp | — | Security / legal | Town | Reveals opened containers or documents. |
Signal, Navigation, and Communication Gear
| Item | Cost | Weight | Category | Availability | Notes |
|---|---|---|---|---|---|
| Bell | 1 gp | — | Signal item | Common | General signal or ritual use. |
| Compass, simple magnetic | 25 gp | — | Navigation | Specialist | Availability depends on setting region and craft access. |
| Flag, plain | 5 sp | 1 lb. | Signal item | Common | Cloth signal or marker. |
| Flag, custom | 2 gp | 1 lb. | Signal item | Town | House, ship, faction, or warning mark. |
| Horn | 3 gp | 2 lb. | Signal item | Town | Hunting, watch, battle, or road use. |
| Lantern, signal | 8 gp | 2 lb. | Signal item | Harbor | Used by ships, guards, and road posts. |
| Map, local | 10 gp | — | Navigation | Town | Quality varies; local knowledge may still be required. |
| Map, regional | 50 gp | — | Navigation | City | Good maps can be politically sensitive. |
| Map, sea route common | 25 gp | — | Navigation | Harbor | Often incomplete without pilot knowledge. |
| Message tube | 1 gp | 1 lb. | Communication | Town | Protects letters and small scrolls. |
| Signal mirror | 5 gp | 1/2 lb. | Signal item | Town | Useful over distance and at sea. |
| Signal whistle | 5 cp | — | Signal item | Common | Cheap and useful. |
| Spyglass | 1,000 gp | 1 lb. | Navigation / optics | Specialist | Expensive and often faction-controlled. |
| Star chart, common | 10 gp | 1 lb. | Navigation | City | Used by navigators and scholars. |
| Wax message tablet | 5 sp | 1 lb. | Communication | Town | Reusable short-message tablet. |
| Writing kit, traveler’s | 15 gp | 2 lb. | Communication | Town | Ink, pen, folded papers, sealing wax, small board. |
Packs and Bundled Kits
| Pack or Kit | Cost | Weight | Category | Availability | Contents / Notes |
|---|---|---|---|---|---|
| Burglar’s Pack | 16 gp | varies | Gear pack | Town | Practical entry, stealth, and utility gear. |
| Diplomat’s Pack | 39 gp | varies | Gear pack | City | Formal travel, documents, and presentation supplies. |
| Dungeoneer’s Pack | 12 gp | varies | Gear pack | Town | Rope, torches, rations, and dungeon basics. |
| Entertainer’s Pack | 40 gp | varies | Gear pack | Town | Costume, candles, rations, disguise-friendly goods, and performance items. |
| Explorer’s Pack | 10 gp | varies | Gear pack | Common | General wilderness and travel basics. |
| Priest’s Pack | 19 gp | varies | Gear pack | Temple | Religious travel, rites, and basic adventuring supplies. |
| Scholar’s Pack | 40 gp | varies | Gear pack | City | Books, ink, writing supplies, and scholar gear. |
| Sailor’s Pack | 10 gp | varies | Gear pack | Harbor | Hammock, rope, knife, oilskin, rations, and dock basics. |
| Refugee Travel Bundle | 2 gp | varies | Gear pack | Common | Blanket, sack, waterskin, simple bowl, ration, cord, and oilcloth. |
| Marithel Harbor Kit | 15 gp | varies | Gear pack | Harbor | Waterproof map case, signal whistle, oilskin packet, rope, wax marker, and rations. |
| Temple Mercy Kit | 8 gp | varies | Gear pack | Temple | Bandages, blanket, simple holy token, poultices, and food packet. |
| Road Courier Kit | 20 gp | varies | Gear pack | Town | Document satchel, map case, sealing wax, ink pen, travel cloak, and message tube. |
| Salvage Helper Kit | 25 gp | varies | Gear pack | Harbor | Rope, hook, gloves, oilskin bag, wax marker, small hammer, and signal whistle. |
| Pilgrim Kit | 5 gp | varies | Gear pack | Temple | Badge, blanket, bowl, staff, water flask, prayer strips, and simple rations. |
| Scribe’s Field Kit | 25 gp | varies | Gear pack | Town | Ink, pen, parchment, wax tablet, document tube, sealing wax, and board. |
Clothing and Personal Goods
| Item | Cost | Weight | Category | Availability | Notes |
|---|---|---|---|---|---|
| Apron, work | 2 sp | 1 lb. | Clothing | Common | Used by cooks, smiths, shipwrights, and laborers. |
| Boots, common | 1 gp | 2 lb. | Clothing | Common | Durable travel footwear. |
| Boots, fine | 5 gp | 2 lb. | Clothing | Town | Better materials and tailoring. |
| Cloak, common | 5 sp | 2 lb. | Clothing | Common | Weather and travel use. |
| Cloak, fine | 10 gp | 3 lb. | Clothing | City | Court, noble, or formal use. |
| Cloak, waxed | 1 gp | 3 lb. | Clothing | Town | Rain-resistant; common in wet regions. |
| Clothes, common | 5 sp | 3 lb. | Clothing | Common | Everyday clothing. |
| Clothes, costume | 5 gp | 4 lb. | Clothing | Town | Performers, disguises, festivals. |
| Clothes, fine | 15 gp | 6 lb. | Clothing | City | Formal dress. |
| Clothes, traveler’s | 2 gp | 4 lb. | Clothing | Common | Durable travel clothes. |
| Gloves, work | 2 sp | — | Clothing | Common | Common for labor, rope, and cold weather. |
| Hat, broad-brimmed | 2 sp | — | Clothing | Common | Sun and rain protection. |
| Hooded scarf | 1 sp | — | Clothing | Common | Common travel garment. |
| Jewelry, simple copper | 5 sp | — | Personal good | Common | Local style varies. |
| Jewelry, silver | 10 gp | — | Personal good | Town | Price varies by workmanship. |
| Mask, plain cloth | 1 sp | — | Clothing | Common | Dust, illness, disguise, or festival use. |
| Mask, festival | 1 gp | — | Clothing | Town | Nymora and Istravell rites may use masks. |
| Robe | 1 gp | 4 lb. | Clothing | Common | Common among scholars, priests, and mages. |
| Sandals | 5 cp | 1 lb. | Clothing | Common | Common in warm regions. |
| Sash or belt | 1 sp | — | Clothing | Common | Utility and status marker. |
| Sewing kit | 5 sp | — | Personal tool | Common | Needle, thread, patches. |
| Soap | 2 cp | — | Hygiene | Common | Basic hygiene. |
| Veil, simple | 2 sp | — | Clothing | Common | Regional, religious, desert, or formal use. |
| Winter coat | 10 gp | 6 lb. | Clothing | Town | Common in Veyrskold and cold routes. |
Marithel and Maritime Common Gear
These items are common in Marithel and other maritime regions, but they can be found in any port, river city, shipyard, fishing village, or coastal market.
| Item | Cost | Weight | Category | Availability | Notes |
|---|---|---|---|---|---|
| Anchor token, devotional | 1 sp | — | Religious / sailor good | Harbor | Common charm or shrine token; not inherently magical. |
| Bilge scoop | 5 cp | 1 lb. | Shipboard tool | Harbor | Small bailer or scoop. |
| Boarding rope, 30 feet | 8 sp | 6 lb. | Ship gear | Harbor | Shorter working rope. |
| Canvas sea bag | 1 gp | 2 lb. | Container | Harbor | Common sailor bag. |
| Cargo hook | 5 sp | 2 lb. | Dock tool | Harbor | Used by dockworkers and sailors. |
| Deck shoes | 1 gp | 1 lb. | Clothing | Harbor | Footwear suited to wet decks. |
| Fishing net, small | 4 gp | 5 lb. | Fishing gear | Harbor | Larger nets cost more. |
| Float bladder | 5 sp | 1 lb. | Maritime gear | Harbor | Simple flotation aid. |
| Gaff hook | 1 gp | 4 lb. | Fishing / dock tool | Harbor | Used to handle fish, lines, and cargo. |
| Hammock | 1 gp | 3 lb. | Shipboard bedding | Harbor | Common aboard ships. |
| Harbor cord, marked | 2 sp | — | Signal / identity | Harbor | Used for dock tags, cargo marks, and shipboard organization. |
| Oilcloth wrap | 5 sp | — | Waterproofing | Harbor | Protects gear from spray. |
| Reef boots | 2 gp | 2 lb. | Footwear | Harbor | Heavy-soled boots for sharp shallows. |
| Rope, tarred, 50 feet | 2 gp | 12 lb. | Ship gear | Harbor | Water-resistant working rope. |
| Sail needle | 1 gp | — | Ship repair | Harbor | Heavy needle for canvas and sailcloth. |
| Sail patch kit | 2 gp | 2 lb. | Ship repair | Harbor | Small canvas patches, heavy thread, needle. |
| Sailcloth, square yard | 1 gp | 2 lb. | Ship material | Harbor | Used for sails, covers, bags, and repair. |
| Saltproof pouch | 1 gp | — | Container | Harbor | Treated pouch for damp conditions. |
| Sea cloak, waxed | 2 gp | 4 lb. | Clothing | Harbor | Heavy weather cloak. |
| Shell signal string | 5 cp | — | Signal / local | Harbor | Used decoratively or as local code depending on region. |
| Shipboard mess kit | 5 sp | 1 lb. | Eating gear | Harbor | Designed not to roll easily. |
| Signal flag set, basic | 5 gp | 3 lb. | Signal gear | Harbor | Common ship-to-ship and harbor communication. |
| Tar, small pot | 5 sp | 2 lb. | Ship repair | Harbor | Used for waterproofing and repair. |
| Waterproof chart tube | 5 gp | 1 lb. | Navigation container | Harbor | Important for pilots and captains. |
| Waxed match cord | 2 sp | — | Fire / signal | Harbor | Treated cord for damp conditions. |
Trade and Household Goods Often Bought by Adventurers
These are not always “adventuring gear,” but adventurers often buy them for travel, disguise, bribes, repairs, survival, or roleplay.
| Item | Cost | Weight | Category | Availability | Notes |
|---|---|---|---|---|---|
| Animal feed, 1 day | 5 cp | 10 lb. | Feed | Common | For horses, mules, donkeys, and similar animals. |
| Beeswax block | 2 sp | 1 lb. | Household / craft | Common | Candles, seals, waterproofing. |
| Bolt of common cloth | 5 gp | 20 lb. | Trade good | Town | Price varies by quality and region. |
| Broom | 1 sp | 2 lb. | Household | Common | Common household tool. |
| Butter, 1 pound | 2 sp | 1 lb. | Food | Common | Perishable. |
| Clay cup | 1 cp | — | Household | Common | Cheap cup. |
| Common spice packet | 5 sp | — | Food / trade | Town | Salt, pepper, dried herbs, or local equivalent. |
| Fishhook | 1 cp | — | Fishing gear | Common | Simple hook. |
| Flour, 1 pound | 2 cp | 1 lb. | Food | Common | Price rises during shortage. |
| Glue pot | 1 gp | 1 lb. | Craft | Town | Used by woodworkers, scribes, and repairers. |
| Grease, small pot | 2 cp | 1 lb. | Household / craft | Common | Axles, hinges, tools, waterproofing. |
| Hand mirror, polished bronze | 2 gp | 1 lb. | Personal good | Town | Cheaper than steel mirror. |
| Honey, jar | 5 sp | 1 lb. | Food | Common | Sweetener and preservative. |
| Needle, sewing | 5 cp | — | Household | Common | Common domestic tool. |
| Netting, simple | 1 gp | 5 lb. | Fishing / camp | Common | Fishing, shade, cargo, or camp use. |
| Paper packet, 10 sheets | 2 gp | — | Writing | Town | Bulk paper. |
| Pitch, pot | 5 sp | 2 lb. | Repair | Harbor | Waterproofing and repair. |
| Rope scraps, bundle | 5 cp | 2 lb. | Utility | Harbor | Short lengths of used rope. |
| Salted fish barrel | 5 gp | 40 lb. | Food / trade | Harbor | Bulk preserved food. |
| Sewing thread, spool | 1 sp | — | Household | Common | Common repair item. |
| Simple dye packet | 5 sp | — | Craft / clothing | Town | Color and quality vary. |
| Small hand saw | 2 gp | 3 lb. | Tool | Town | Woodwork and travel repair. |
| Spool of twine | 1 cp | — | Utility | Common | Cheap and useful. |
| Tallow, 1 pound | 5 cp | 1 lb. | Household / candle | Common | Candles, grease, waterproofing. |
| Tin cup | 2 cp | — | Household | Common | Common travel cup. |
| Vinegar, flask | 1 sp | 1 lb. | Food / cleaning | Common | Preserving and cleaning. |
| Wool blanket, heavy | 1 gp | 5 lb. | Household / travel | Town | Cold-weather blanket. |
Availability Notes by Region
| Region or Context | Common Availability Pattern |
|---|---|
| Caerlon | Basic gear, road repair tools, weapons, rations, and rebuilding supplies are common; prices may rise near war-damaged areas. |
| Vorrak | Military, survival, and harshland equipment may be common; outsiders may face suspicion or restricted sale. |
| Suthrane | Water containers, desert gear, pilgrim supplies, ritual goods, and caravan equipment are important; fresh water prices vary sharply by place. |
| Veyrskold | Cold-weather gear, hunting tools, preserved food, sled and animal supplies, and heavy blankets are common. |
| Marithel | Maritime gear, waterproof containers, rope, sailcloth, oil, signal tools, shipboard goods, and fishing supplies are common. |
| Ilyr | Forest gear, scholar supplies, herbal goods, maps, ritual items, and living-land travel goods are common where trade allows. |
| Villages | Common household, food, simple tools, rope, basic clothing, and local travel supplies. |
| Towns | Most mundane adventuring gear, common armor and weapons, writing supplies, common kits, and ordinary hire goods. |
| Cities | Specialist goods, fine items, books, rare tools, alchemy, magic-adjacent supplies, optical goods, and high-quality equipment. |
| Harbors | Ship gear, waterproofing, cargo containers, rope, sailcloth, lamps, signal tools, and passage-related supplies. |
| War Zones | Weapons, armor, and rations may be common but expensive; medicine, clean water, and paper records may be scarce. |
| Refugee Wards | Basic goods exist through aid, barter, salvage, and repair; prices may be unstable or replaced by ration systems. |
| Temple Districts | Ritual supplies, healing goods, candles, holy symbols, burial goods, and pilgrim equipment are easier to find. |
| Black Markets | Restricted alchemy, forged papers, poisons, illegal restraints, stolen cargo, and hidden-route gear may appear at inflated risk. |
Common Price Adjustments
Use these when a location, season, or event should affect prices.
| Situation | Suggested Adjustment |
|---|---|
| Major city, normal trade | Baseline price |
| Small town, normal trade | Baseline or +10% |
| Remote village | +25% to +100% for nonlocal goods |
| War-damaged area | +25% to +200% for food, medicine, tools, and transport |
| Active siege or blockade | +100% to +500%, or unavailable |
| Temple charity or aid | Free, reduced cost, rationed, or service-based |
| Guild monopoly | +25% to +100% |
| Stolen goods | 25% to 75% of baseline, with legal risk |
| Bulk purchase | 5% to 20% discount if supply is stable |
| Emergency purchase | +50% to +200% |
| Restricted item | Baseline plus fee, bribe, license, favor, or legal risk |
| Poor-quality item | 25% to 50% less, may break or fail |
| Fine-quality item | 2x to 10x baseline, usually social or decorative unless specified |
| Custom-made item | 2x to 5x baseline plus time |
| Remote island or shipboard purchase | +25% to +200%, depending on scarcity |
| Refugee or relief economy | Coin may be replaced by ration marks, labor, favor, or temple voucher |
What This Page Does Not Cover
The following are covered on other pages:
| Item Type | Page |
|---|---|
| Weapons | weapons-armor-magic-items-and-rare-goods.md |
| Armor and shields | weapons-armor-magic-items-and-rare-goods.md |
| Tool proficiencies and artisan tools | weapons-armor-magic-items-and-rare-goods.md |
| Magic items | weapons-armor-magic-items-and-rare-goods.md |
| Hirelings and lodging | services-hirelings-lodging-and-lifestyle.md |
| Healing, legal, and religious services | services-hirelings-lodging-and-lifestyle.md |
| Ship passage | ships-passage-docking-and-repairs.md |
| Docking and pilotage | ships-passage-docking-and-repairs.md |
| Ship repair and shipboard supplies | ships-passage-docking-and-repairs.md |